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CS 314 User Interface Design
Hanrahan, Robert


SYLLABUS Park University

COURSE SYMBOL AND NUMBER: CS 314 as an II
COURSE DESCRIPTOR: MGE/GE or MLL/LL.MGE
COURSE TITLE: User Interface Design
SEMESTER/TERM COURSE BEING TAUGHT: Spring II, 2005
NAME OF FACULTY MEMBER: Robert P. Hanrahan, ASQ CSQE, CLA, CCP
TITLE OF FACULTY MEMBER: Senior Instructor, Computer Science
FACULTY OFFICE LOCATION: Hill AFB, Utah, Bldg 383, Room TBD
FACULTY OFFICE HOURS: Monday – Sunday evenings until 9:00 p.m.
FACULTY OFFICE TELEPHONE NUMBER: Home (801) 525-9841 (until 9:00 p.m.)
FACULTY PARK EMAIL ADDRESS: Robert.Hanrahan@pirate.park.edu
OTHER FACULTY EMAIL ADDRESS: HanrahanBobster@aol.com
FACULTY WEB PAGE ADDRESS: TBD
DATES OF THE SEMESTER/TERM: March 14, 2005 – May 7, 2005
CLASS SESSIONS DAYS: TBD as this is being conducted in an II format
CLASS SESSION TIME: TBD (keep on a day between 4:30 p.m. – 7:15 p.m.)
PREREQUISITE (S): CS 219
CREDIT HOURS: 3
MISSION STATEMENT
The mission of Park University, an entrepreneurial institution of learning, is to provide access to academic excellence, which will prepare learners to think critically, communicate effectively and engage in lifelong learning while serving a global community.

VISION STATEMENT
Park University will be a renowned international leader in providing innovative educational opportunities for learners within the global society.

COURSE DESCRIPTION:
The student will learn techniques of programming a user interface in a graphic environment. Topics include the common tools for creating graphic interfaces, rules for consistency, human factors, intuitive design and feedback. Interface downfalls in common software packages will be identified. Students will work in groups to test an interface of their own design. Pre-requisite: CS219. 3:0:3 (From catalog 2004-2005)

FACULTY’S EDUCATIONAL PHILOSOPHY:
My educational philosophy is one of interactiveness based on lectures, readings, dialogue, use of practical case studies, random quizzes, examinations, Internet, videos, web sites and writings. I will engage each learner in what is referred to as disputatious learning to encourage the lively exploration of ideas, freedom to explore the technology at hand (Telecommunications, Computer Based Information Systems, emerging hardware and software technologies, software engineering, security, privacy and ethics etc.), and issues/contradictions with regard to management style.

COURSE OBJECTIVES:
The student will be able to describe the fundamental principles of Human Computer Interaction (HCI), the underlying ergonomics, software and hardware technology used to maximize HCI analysis and design, understand the concepts relating to the design of HCI for software intensive systems, different classes of traditional and emerging HCI approaches, assess the issues, concerns and constraints associated with implementation and management of HCI, understand the SDLC from an HCI perspective, understand the rationale for protocols and standards, be aware of general security issues and specific threats to user interface technology, and describe the interaction of HCI technology with computers, television and multimedia services.

COURSE TEXTBOOK (S):
The Essential Guide to User Interface Design, Galitz, Wilbert O., 2nd Edition, John Wiley and Sons, 2002 (ISBN 0-471-08464-6)
Programming in Visual Basic .NET, Bradley, Julia Case and Millspaugh, Anita C., McGraw-Hill, 2003 (ISBN 0-07-293870-6)
ACADEMIC HONESTY: “Academic Honesty is required of all members of a learning community. Hence, Park will not tolerate cheating or plagiarism on tests, examinations, papers or other course assignments. Students who engage in such dishonesty may be given failing grades or expelled from Park.”

PLAGIARISM: Plagiarism—the appropriation or imitation of the language or ideas of another person and presenting them as one’s original work—sometimes occurs through carelessness or ignorance. Students who are uncertain about proper documentation of sources should consult their instructors.”

ATTENDANCE POLICY: Instructors are required to keep attendance records and report absences. The instructor may excuse absences for cogent reasons, but missed work must be made up within the term of enrollment. Work missed through unexcused absences must also be made up within the term of enrollment, but unexcused absences may carry further penalties. In the event of two consecutive weeks of unexcused absences in a term of enrollment, the student will be administratively withdrawn, resulting in a grade of “F”. An Incomplete will not be issued to a student who has unexcused or excessive absences recorded for a course. Students receiving Military Tuition Assistance (TA) or Veterans Administration (VA) educational benefits must not exceed three unexcused absences in the term of enrollment. Excessive absences will be reported to the appropriate agency and may result in a monetary penalty to the student. Reports of F grade (attendance or academic) resulting from excessive absence for students receiving financial assistance from agencies not mentioned above will be reported to the appropriate agency.

Roll will be checked each class meeting. Classes missed for legitimate reasons, such as temporary duty and illness, are excusable; however, the student must make up the missed work as follows: The instructor for both assignments and programs will provide new assignments. Temporary duty orders may be given to the instructor or turned in to the school office.

LATE SUBMISSION OF COURSE MATERIALS: Assignments turned in late will be assessed a 20% penalty for each class it is late.

COURSE ASSESSMENT:
Students are required to read all assigned material prior to class and be prepared to discuss the reading material and assignments. Participation in class discussion is required to obtain full value from the material under consideration. There will be mid term and final exams, pop quizzes, an application of moderate complexity (project), textbook homework assignments and points for class participation. Textbook homework assignments and computer-based assignments will be turned in no later than the first class of the week after an assignment is given (Monday and Wednesday assignments will be due on Monday of the following week).

CLASSROOM RULES OF CONDUCT:
Computers and Interactive Development Environments (IDEs) make programming and testing much easier and more productive. Students must recognize though that technology can also cause problems. Printers run out of ink and hard drive crash. Students must be responsible for planning ahead and meeting deadlines in spite of technology. Be sure to save copies of your work to disk, hard drive, and print out paper copies for backup purposes.

DISABILITY GUIDELINES: Park University is committed to meeting the needs of all students that meet the criteria for special assistance. These guidelines are designed to supply directions to students concerning the information necessary to accomplish this goal. It is Park University’s policy to comply fully with federal and state law, including Section 504 of the Rehabilitation Act of 1973 and the American with Disabilities Act of 1990, regarding students with disabilities and, to the extent of any inconsistency between these guidelines and federal and/or state law, the provisions of the law will apply. Additional information concerning Park University’s policies and procedures related to disability can be found on the Park University web page: www.park.edu/disability.

COURSE TOPICS/DATES/ASSIGNMENTS:
Date Chapter Topic Study Assignment

14 Mar Course Overview, Goals, Objectives etc.
Part I 1 The Importance of the User Interface All Sections

16 Mar 1 The Importance of the User Interface All Sections

21 Mar 2 Characteristics of Graphical and Web User Interfaces All Sections

23 Mar 2 Characteristics of Graphical and Web User Interfaces All Sections

28 Mar Part II The User Interface Design Process
Step 1 Know your User or Client All Sections
Step 2 Understand the Business Function

30 Mar Step 3 Understand the Principles of Good Screen Design All Sections

4 Apr Step 4 Develop System Menus and Navigation Schemes All Sections
Step 5 Select the Proper Kinds of Windows All Sections

6 Apr *********** MID-TERM EXAMINATION ***********
Step 6 Select the Proper Device Based Controls All Sections

11Apr Step 7 Choose the Proper Screen-Based Controls All Sections

13 Apr Step 8 Write Clear Text and Messages All Sections

18 Apr Step 9 Provide Effective Feedback and Guidance and Assistance - All Sections

20 Apr Step 10 Provide Effective Internationalization and Accessibility All Sections
Step 11 Create Meaningful Graphics, Icons and Images All Sections

25 Apr Step 12 Choose the Proper Colors All Sections

27 Apr Step 13 Organize and Layout Windows and Pages All Sections

2 May Step 14 Test, Test and Retest All Sections
****** Review for Final Examination ******

4 May ****** FINAL EXAMINATION ******


GRADING PLAN:
The final course grade will be determined by the following measurements:

Assignments:
Textbook 10% 100 points
Paper/Project 25% 250 points
Class Participation 5% 50 points
Quizzes 5% (two 25 point “pop quizzes”) 50 points
Midterm Exam 25% 250 points
Final Exam 30% 300 points

The midterm exam will cover Chapters 1 and 2, Steps 1 through 5 and topics discussed in class.

The final exam will be cumulative and cover all the assigned textbook chapters, sections and related topics covered in class.

The course letter final grades will be determined by the following:

900 - 1000 A
800 - 899 B
700 - 799 C
600 - 699 D
Below 600 F (or four or more inexcusable absences)

There will be no curve used in the grading nor will extra work be accepted for credit, except as previously described for participation credit for excused absences or participation credit for excused absences.