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ED 525 Adult Educ. Facilitation Strat.
Gonzales-Walker, Roxanne M.


Mission Statement: The mission of the School of Graduate and Professional Studies at Park University is to provide leadership and directions to Park University's graduate and professional programs to assure that they are specialized, scholarly, innovative, and designed to educate students to be creative, independent, and lifelong learners within the context of a global community.

School For Education Mission Statement
The School for Education at Park University, an institution committed to diversity and best practice, prepares educators to be effective school professionals, reflective change agents, and advocates for equity and excellence for all learners.



Vision Statement: Park University's School of Graduate and Professional Studies will be an international leader in providing innovative graduate and professional educational opportunities to learners within a global society.

School For Education Vision Statement
The School for Education at Park University is to be known as a leader in the preparation of educators who will address the needs, challenges, and possibilities of the 21st century.

Park University School for Education  Conceptual Framework


Course

ED 525 Adult Educ. Facilitation Strat.

Semester

F2P 2007 DL

Faculty

Gonzales-Walker, Roxanne M.

E-Mail

roxanne.Gonzales@park.edu

Class Days

TBA

Class Time

TBA

Prerequisites

none

Credit Hours

3


Textbook:

Dewey, J. (1938). Experience and education.  New York: Touchstone.   
 
Galbrith, M. W. (2004).  Adult learning methods: A guide for effective instruction (3rd Ed.).  Malabar, FL: Krieger.
 
 
Other readings as assigned in the class. 
 

Recommended:

Title: APA Publication Manual 5th edition (please note the web site has manual corrections in a pdf download)

Author: American Psychological Association

Publisher: American Psychological Association

 
 

Textbooks can be purchased through the MBS bookstore

Additional Resources:

  • Video: You will need Real Player to view the video clips as well as as sound card and speaker
  • You will also need a video recording device; VHS or digital. 
  • To access Second Life:
 

PC Minimum System Requirements:

  • Internet Connection*: Cable or DSL
  • Operating System: Windows XP (Service Pack 2)
    • OR Windows 2000 (Service Pack 4)

NOTE: Second Life does NOT currently support Windows Vista

  • Computer Processor: 800MHz Pentium III or Athlon, or better
  • Computer Memory: 256MB or better
  • Video/Graphics Card**:
    • nVidia GeForce 2, GeForce 4mx, or better
    • OR ATI Radeon 8500, 9250, or better

Mac Minimum System Requirements:

  • Internet Connection*: Cable or DSL
  • Operating System: Mac OS X 10.3.9 or better
  • Computer Processor: 1 GHz G4 or better
  • Computer Memory: 512MB or better
  • Video/Graphics Card**:
    • nVidia GeForce 2, GeForce 4mx, or better
    • OR ATI Radeon 8500, 9250, or better



System Recommendations

This hardware and software is highly recommended for a comfortable Second Life experience. The more of these recommendations you meet, the smoother Second Life will be:

PC Minimum System Recommendations:

  • Internet Connection*: Cable or DSL
  • Computer Processor: 1.6GHz Pentium 4 or Athlon 2000+ or better
  • Computer Memory: 512MB or better
  • Video/Graphics Card**:
    • nVidia GeForce FX 5600, GeForce 6600, or better
    • OR ATI Radeon 9600, X600, or better

Mac Minimum System Recommendations:

  • Internet Connection*: Cable or DSL
  • Operating System: Mac OS X 10.4.3 or better
  • Computer Processor: 1.25 GHz G4 or better
  • Computer Memory: 768MB or better
  • Video/Graphics Card**:
    • nVidia GeForce FX 5600, GeForce 6600, or better
    • OR ATI Radeon 9600, X600, or better

Second Life is not compatible with dial-up internet, satellite internet, and some wireless internet services.

**
Second Life may not run on graphics/video cards other than the ones listed above. Unfortunately, if your graphics card includes any of the following words, it's NOT compatible with Second Life:

·         nVidia cards that report as a RIVA TNT or TNT2

·         ATI cards that report as RAGE or RAGE PRO

·         ATI cards that report as RADEON 320M, 340M, 345M, or similar model numbers

·         Intel

·         Intel Extreme

·         3DFX

·         RIVA

·         TNT

·         SiS

·         S3

·         S3TC

·         Savage

·         Twister

·         Rage

·         Kyro

·         MILENNIA

·         most cards by MATROX

The following cards have not been tested with Second Life, and compatibility is not certain:

·         nVidia cards that report as Quadro

·         ATI cards that report as RADEON IGP or RADEON XPRESS

·         ATI cards that report as FireGL

·         ATI cards that report as FireMV

McAfee Memorial Library - Online information, links, electronic databases and the Online catalog. Contact the library for further assistance via email or at 800-270-4347.
Career Counseling - The Career Development Center (CDC) provides services for all stages of career development.  The mission of the CDC is to provide the career planning tools to ensure a lifetime of career success.
Park Helpdesk - If you have forgotten your OPEN ID or Password, or need assistance with your PirateMail account, please email helpdesk@park.edu or call 800-927-3024
Resources for Current Students - A great place to look for all kinds of information http://www.park.edu/Current/.
Advising - Park University would like to assist you in achieving your educational goals. Please contact your Campus Center for advising or enrollment adjustment information.
Online Classroom Technical Support - For technical assistance with the Online classroom, email helpdesk@parkonline.org or call the helpdesk at 866-301-PARK (7275). To see the technical requirements for Online courses, please visit the http://parkonline.org website, and click on the "Technical Requirements" link, and click on "BROWSER Test" to see if your system is ready.
FAQ's for Online Students - You might find the answer to your questions here.


Course Description:
This course provides facilitators in an adult education or training environment with a varied of facilitated strategies to enhance the delivery of course content and to create a healthy learning environment, development of facilitation strategies to various learning styles and multiple intelligences will also be explored. Specific techniques such as role playing, ice breakers, brainstorming and use of technology will be covered

Learning Outcomes:
  Core Learning Outcomes

  1. Demonstrate various facilitation strategies;
  2. Apply facilitation strategies to meet various learning styles;
  3. Apply technology as a delivery strategy;
  4. Present a short learning module using various facilitation strategies.


Core Assessment:

Class Assessment:

There are several assignments intended to help you achieve the learning outcomes, and learn how to be an effective facilitator of learning.  Please see the detailed assignment description in Assignments under the Course Home.
 
Dewey Discussion - 50 points
Motivation Presentation (Core Assessment) - 150 points
Weekly Participation - 80 points
Second Life - 100 points
Learning Contract - 100 points
Final - 70 points

Grading:
 

Assignment
Points Value
Percentage
 
 
 
Dewey Discussion
50
9.09%
Motivation Presentation
150
27.27%
Participation
80
14.55%
Second Life
100
18.18%
Learning Contract
100
18.18%
Final
70
12.73%
TOTAL
550
      100
 

Letter Grade Policy

 

Number of Points

 

 

Letter

From

To

Percent

A

495

550

90-100

B

440

494

80-89.9

C

385

439

70-79.9

D

330

384

60-69.9

F

0

329

Below 59.9

Course Topic/Dates/Assignments:
 

Week
Reading
G = Galbraith
Activity & Assignments Due:
Week 1:  Review of  Adult Learning Theory
G: 1, 2, 3, 6, 15, 22
Dewey prior to Week 4 paper
Watch the Second Life Demo in the Second Life Unit
First Discussion post no later than Thursday midnight
Learning Contract proposal to instructor no later than Saturday midnight in the Dropbox
Go to the Second Life unit for more directions 
Go to the Second Life site and set up your account
 
Week 2: Facilitation of Adult Learning
Army Training Article
G: 4, 5, 8, 17
Dewey prior to Week 4 paper
 
First Discussion post no later than Thursday midnight
Go to Second Life entry #1 for more directions 
Second Life entry #1 no later than Friday midnight
 
Week 3:  Traditional Learning
G: 7, 9, 12, 16
Dewey prior to Week 4 paper
 
First Discussion post no later than Thursday midnight
Week 4: Dialog in Learning
G: 11, 22
First Discussion post no later than Thursday midnight
Dewey Paper due no later than Friday midnight via the Dropbox
 
Week 5: Experiential Learning
G: 10, 18, 19, 20
First Discussion post no later than Thursday midnight
Go to Second Life entry #2 for more directions 
Second Life entry # 2 no later than Friday midnight
 
Week 6: Learning Contract
 
First Discussion post no later than Thursday midnight
Load summary of your individual learning no later than Wednesday midnight
Submit your final learning contract documents to the instructor no later than Saturday midnight via the Dropbox
 
Week 7: Technology
Game-based learning article
 
Second Life article
 
G: 13, 14, 21
 
 First Discussion post no later than Thursday midnight
Go to Second Life entry #3 for more directions 
Second Life entry #3 no later than Friday midnight
Presentation due to instructor no later than Tuesday of Week 8
 
Week 8: Motivation
Second Life articles
First Discussion post no later than Thursday midnight: Please post a summary of your presentation
Watch the Motivation for Dreams video (1.25 hours)
Presentation due to instructor no later than Tuesday
Send a brief summary of the facilitation strategies you used in your session via the Dropbox
 
 
 

Second Life Schedule

 

Week

Read

Activity

1

Watch Second Life demo

Go to the Second Life site and set up your account

2

Create avatar

Post #1 Entry

3

Start the tutorial island:

Learn how to watch the embed videos

4

Continue to explore island. Make sure you can:

Walk, fly, gesture, drive, and communicate with others

5

Reflection on the experience

Second Life entry #2

6

Try and get to another location in Second Life

7

Game Based Learning

Second Life

Second Life entry #3

8

Second Life Articles

Second Life entry #4

Academic Honesty:
Academic integrity is the foundation of the academic community. Because each student has the primary responsibility for being academically honest, students are advised to read and understand all sections of this policy relating to standards of conduct and academic life.   Park University 2007-2008 Graduate Catalog Page 24-26

Plagiarism:

Plagiarism involves the appropriation of another person's ideas, interpretation, words (even a few), data, statements, illustration or creative work and their presentation as one's own. An offense against plagiarism constitutes a serious academic misconduct. Although offenses against academic integrity can manifest themselves in various ways, the most common forms of offenses are plagiarism and cheating. Plagiarism goes beyond the copying of an entire article. It may include, but is not limited to: copying a section of an article or a chapter from a book, reproduction of an art work, illustration, cartoon, photograph and the like and passing them off as one's own. Copying from the Internet is no less serious an offense than copying from a book or printed article, even when the material is not copyrighted.

Plagiarism also includes borrowing ideas and phrases from, or paraphrasing, someone else's work, published or unpublished, without acknowledging and documenting the source. Acknowledging and documenting the source of an idea or phrase, at the point where it is utilized, is necessary even when the idea or phrase is taken from a speech or conversation with another person.

Park University 2007-2008 Graduate Catalog Page 24-26


Attendance Policy:

Professors are required to maintain attendance records and report absences. Excused absences can be granted by the instructor, for medical reasons, school sponsored activities, and employment-related demands, including temporary duty. Students are responsible for any missed work. Absences in excess of four (4) class periods, in a 16-week semester (or 2, in an 8-week term) will be reported to the Director of the individual graduate program, or to the Dean, for appropriate action. Students with such a record of absences, without an approved excuse, may be administratively withdrawn from the class and notified by mail that an "F" will be recorded, unless the student initiates official withdrawal from the class(es).Park University 2007-2008 Graduate Catalog Page 28

Disability Guidelines:
Park University is committed to meeting the needs of all students that meet the criteria for special assistance. These guidelines are designed to supply directions to students concerning the information necessary to accomplish this goal. It is Park University's policy to comply fully with federal and state law, including Section 504 of the Rehabilitation Act of 1973 and the Americans with Disabilities Act of 1990, regarding students with disabilities. In the case of any inconsistency between these guidelines and federal and/or state law, the provisions of the law will apply. Additional information concerning Park University's policies and procedures related to disability can be found on the Park University web page: http://www.park.edu/disability .

Copyright:

This material is protected by copyright and can not be reused without author permission.

Last Updated:10/12/2007 12:55:08 PM